// Created by Crowbar 0.62

  Compiling ".\v_claymore.qc" ...
    Output from compiler "D:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\bin\studiomdl.exe": 
      qdir:    "d:\steam\steamapps\sourcemods\tf2classic-beta\custom\oilandi\models\weapons\c_models\c_claymore\badgerdecompiled 0.62\"
      gamedir: "D:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\"
      g_path:  "v_claymore.qc"
      Building binary model files...
      Working on "v_claymore.qc"
      SMD MODEL v_claymore_reference.smd
      SMD MODEL v_claymore_anims\REF.smd
      SMD MODEL v_claymore_anims\cm_draw.smd
      SMD MODEL v_claymore_anims\cm_idle.smd
      SMD MODEL v_claymore_anims\cm_swing_a.smd
      SMD MODEL v_claymore_anims\cm_swing_b.smd
      SMD MODEL v_claymore_anims\cm_swing_c.smd
      ---------------------
      writing D:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models/weapons/v_models/v_claymore.mdl:
      bones        15308 bytes (65)
         animation       x       y       ips    angle
              @ref    0.00    0.00 :    1.#J (  90.00) 0.0
          @cm_draw    0.00    0.00 :    0.00 (  90.00) 0.9
          @cm_idle    0.00    0.00 :    0.00 (  90.00) 1.7
       @cm_swing_a    0.00    0.00 :    0.00 (  90.00) 1.0
       @cm_swing_b    0.00    0.00 :    0.00 (  90.00) 1.0
       @cm_swing_c    0.00    0.00 :    0.00 (  90.00) 1.0
      animations   11528 bytes (6 anims) (173 frames) [0:05]
      sequences     1644 bytes (6 seq) 
      ik/pose        164 bytes
      eyeballs         0 bytes (0 eyeballs)
      flexes           0 bytes (0 flexes)
      textures       224 bytes
      keyvalues        0 bytes
      bone transforms     8904 bytes
      bone flex driver       0 bytes
      collision        0 bytes
      total        39172
      ---------------------
      writing D:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models/weapons/v_models/v_claymore.vvd:
      vertices    139728 bytes (2911 vertices)
      tangents     46576 bytes (2911 vertices)
      total       186368 bytes
      ---------------------
      Generating optimized mesh "D:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models/weapons/v_models/v_claymore.sw.vtx":
      body parts:         8 bytes
      models:            20 bytes
      model LODs:        12 bytes
      meshes:             9 bytes
      strip groups:      25 bytes
      strips:            27 bytes
      verts:          26199 bytes
      indices:        23358 bytes
      bone changes:       8 bytes
      everything:     49690 bytes
      ---------------------
      Generating optimized mesh "D:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models/weapons/v_models/v_claymore.dx80.vtx":
      body parts:         8 bytes
      models:            20 bytes
      model LODs:        12 bytes
      meshes:             9 bytes
      strip groups:      25 bytes
      strips:            27 bytes
      verts:          26199 bytes
      indices:        23358 bytes
      bone changes:      16 bytes
      everything:     49698 bytes
      ---------------------
      Generating optimized mesh "D:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models/weapons/v_models/v_claymore.dx90.vtx":
      body parts:         8 bytes
      models:            20 bytes
      model LODs:        12 bytes
      meshes:             9 bytes
      strip groups:      25 bytes
      strips:            27 bytes
      verts:          26199 bytes
      indices:        23358 bytes
      bone changes:      16 bytes
      everything:     49698 bytes
      
      Completed "v_claymore.qc"
    CROWBAR: Moved compiled model file "D:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models\weapons\v_models\v_claymore.dx80.vtx" to "D:\Steam\steamapps\sourcemods\tf2classic-beta\custom\oilandi\models\weapons\c_models\c_claymore\badgerdecompiled 0.62\compiled 0.62\models\weapons\v_models"
    CROWBAR: Moved compiled model file "D:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models\weapons\v_models\v_claymore.dx90.vtx" to "D:\Steam\steamapps\sourcemods\tf2classic-beta\custom\oilandi\models\weapons\c_models\c_claymore\badgerdecompiled 0.62\compiled 0.62\models\weapons\v_models"
    CROWBAR: Moved compiled model file "D:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models\weapons\v_models\v_claymore.mdl" to "D:\Steam\steamapps\sourcemods\tf2classic-beta\custom\oilandi\models\weapons\c_models\c_claymore\badgerdecompiled 0.62\compiled 0.62\models\weapons\v_models"
    CROWBAR: Moved compiled model file "D:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models\weapons\v_models\v_claymore.sw.vtx" to "D:\Steam\steamapps\sourcemods\tf2classic-beta\custom\oilandi\models\weapons\c_models\c_claymore\badgerdecompiled 0.62\compiled 0.62\models\weapons\v_models"
    CROWBAR: Moved compiled model file "D:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models\weapons\v_models\v_claymore.vvd" to "D:\Steam\steamapps\sourcemods\tf2classic-beta\custom\oilandi\models\weapons\c_models\c_claymore\badgerdecompiled 0.62\compiled 0.62\models\weapons\v_models"
    CROWBAR: Deleted empty temporary compile folder "D:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models\weapons".
  ... Compiling ".\v_claymore.qc" finished. Check above for any errors.
